This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.



Setup TypeScript on WebStorm IDE

In this post i will be walking through the process of setting up TypeScript on jetBrains WebStorm IDE. Step 1. Download and install the latest  TypeScript SDK from the microsoft website Step 2. If you haven’t already, download and install the WebStorm IDE from the Jet Brains website Step 3. Open Webstorm and select File > new [...]

By | May 10th, 2013|Categories: JavaScript, Uncategorized|1 Comment

jPlayer – a jQuery HTML5 Audio / Video Library

jPlayer is the completely free and open source (GPL/MIT) media library written in JavaScript. A jQuery plugin, jPlayer allows you to rapidly weave cross platform audio and video into your web pages. jPlayer's comprehensive API allows you to create innovative media solutions Platforms and Browsers Windows: Firefox, Chrome, Opera, Safari, IE6, IE7, IE8, IE9 OSX: Safari, [...]

By | April 29th, 2013|Categories: JavaScript|0 Comments

jScrollPane – a nice jQuery plugin for custom scroll bars

jScrollPane is a cross-browser jQuery plugin by Kelvin Luck which converts a browser's default scrollbars (on elements with a relevant overflow property) into an HTML structure which can be easily skinned with CSS. jScrollPane is designed to be flexible but very easy to use. After you have downloaded and included the relevant files in the head [...]

By | April 29th, 2013|Categories: JavaScript|0 Comments

Zynga introduces PlayScript, an open-source cross platform compiler for as3 devs

Zynga, makers of the Farmville franchise, has revealed an open-source project called PlayScript. PlayScript is a true cross platform compiler for as3 developers, picking up the momentum where adobe has failed. It allows developers to target pretty much any platform, including iOS, Android, Windows 8, Desktop, as well as console's and handhelds - as well as [...]

By | April 7th, 2013|Categories: Game Development|0 Comments

How to use Mouse and Touch Events in Starling

There is often confustion by new adaptors of Starling about what Events to use to handle touch/clicks. Unlike AIR's native TOUCH_BEGIN, TOUCH_END events, Starling uses a single TOUCH event, the type of touch is then extracted in the event handler through the event (e) object. See below. private function onTouch(e:TouchEvent):void { var touch:Touch = e.getTouch(stage); [...]

By | April 6th, 2013|Categories: Game Development|1 Comment

A Simple shooting game in HTML5 using Haxe NME

Recently I have been spending more time looking at Html5 gaming solutions. Haxe NME has been my specific focus of recent. I have decided to approach the learning process similarly to the way I learn flash many years ago -  by making real simple games. For my first test I have create a simple shooting game [...]

By | March 29th, 2013|Categories: Game Development|0 Comments

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