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So far johnstejskal has created 75 blog entries.

How to setup Admob ads for Android and Google Play – with Adobe AIR

By |2014-07-07T14:32:35+00:00August 25th, 2013|Categories: Game Development|

I recently started serving Admob ads for a new mobile game I’m working on. The complexity while be be influenced by the the NativeExtension used. In my case I used the extension from Milkman games, I highly recommend their Native Extensions – and though not free, they are reasonably priced, well documented, and provide updates and [...]

Unity3D: Understanding auto execute events (JavaScript/UnityScript)

By |2013-08-18T01:56:34+00:00August 4th, 2013|Categories: Game Development, Uncategorized, Unity3D|

Here I will be listing some of the important auto execute events used in Unity3D: Start() Start is called just before any of the Update methods is called the first time. Start is only called once in the lifetime of the behaviour. The difference between Awake and Start is that Start is only called if the [...]

HTML5 Game dev: DOM based game example

By |2014-07-07T15:39:27+00:00May 12th, 2013|Categories: Game Development, JavaScript|

In this Post I will be sharing a DOM based game prototype I made. What are DOM games? DOM games are games which are made purely using the DOM, no canvas, no flash.  They are essentially built like web pages, where DIVS are game elements which are styled with CSS style sheets, and elements then animated [...]

Setup TypeScript on WebStorm IDE

By |2014-07-07T14:37:57+00:00May 10th, 2013|Categories: JavaScript, Uncategorized|

In this post i will be walking through the process of setting up TypeScript on jetBrains WebStorm IDE. Step 1. Download and install the latest  TypeScript SDK from the microsoft website http://www.microsoft.com/en-us/download/details.aspx?id=34790 Step 2. If you haven’t already, download and install the WebStorm IDE from the Jet Brains website http://www.jetbrains.com/webstorm/ Step 3. Open Webstorm and select File > new [...]

jPlayer – a jQuery HTML5 Audio / Video Library

By |2013-04-29T13:42:38+00:00April 29th, 2013|Categories: JavaScript|

jPlayer is the completely free and open source (GPL/MIT) media library written in JavaScript. A jQuery plugin, jPlayer allows you to rapidly weave cross platform audio and video into your web pages. jPlayer's comprehensive API allows you to create innovative media solutions Platforms and Browsers Windows: Firefox, Chrome, Opera, Safari, IE6, IE7, IE8, IE9 OSX: Safari, [...]

jScrollPane – a nice jQuery plugin for custom scroll bars

By |2013-04-29T13:28:24+00:00April 29th, 2013|Categories: JavaScript|

jScrollPane is a cross-browser jQuery plugin by Kelvin Luck which converts a browser's default scrollbars (on elements with a relevant overflow property) into an HTML structure which can be easily skinned with CSS. jScrollPane is designed to be flexible but very easy to use. After you have downloaded and included the relevant files in the head [...]

Zynga introduces PlayScript, an open-source cross platform compiler for as3 devs

By |2013-04-07T11:35:06+00:00April 7th, 2013|Categories: Game Development|

Zynga, makers of the Farmville franchise, has revealed an open-source project called PlayScript. PlayScript is a true cross platform compiler for as3 developers, picking up the momentum where adobe has failed. It allows developers to target pretty much any platform, including iOS, Android, Windows 8, Desktop, as well as console's and handhelds - as well as [...]

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.