This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

This Is A Custom Widget

This Sliding Bar can be switched on or off in theme options, and can take any widget you throw at it or even fill it with your custom HTML Code. Its perfect for grabbing the attention of your viewers. Choose between 1, 2, 3 or 4 columns, set the background color, widget divider color, activate transparency, a top border or fully disable it on desktop and mobile.

collision

/Tag:collision

How to stop falling through floors and colliders in Unity

By | May 22nd, 2015|Categories: Game Development, Unity3D|Tags: , , |

Recently I have been working on a 2D platformer which uses the inbuilt Unity Physics and Rigidbodies. One of the challenges I ran into was  that when the player moved above a certain velocity, it would sometimes pass through colliders. This would lead to the player getting stuck inside the floor when landing a from a [...]

How to Setup your characters 2D Colliders in Unity

By | May 8th, 2015|Categories: Game Development, Unity3D|Tags: , , , , |

I've been tinkering with Unity's 2D tooling since it was officially released in v4.3. With each new version we see some improvements in the 2D tools and workflow, but alas it's far from perfect and as a result getting things to work the way you want is all about trial and error. One thing I have learnt quickly [...]